Division 2 best talents reddit. be/1cmsvrdbd/samick-piano-parts.


  • Division 2 best talents reddit. See full list on gamersdecide.
    Technician spec for the linked laser pointer, on a Police m4 with Flatline. New Reliable is great because of the weapon handling, but if you find an RPK that has Crit Chance rolled onto the 3rd attribute, then you can utilize handling weapon mods for stability/accuracy and have the option of rolling a damage talent. Overwatch might be good if you play in groups but for a solo, there are so many better. I would suggest trying to make an actual build here using this as a reference. So, that would leave: Sentry: Nimble and Vigorous/Specialized I don't want to go skill build because demolitionist simply does it better. Ofc House will be your secondary weapon maybe just resistance farm. An important note, is that you will notice that I frequently quick-swap skills to the most appropriate for the situation. Members Online Gallery of hunters 2 Gear: Foundry Mask, Holster, Gloves, Knee pads. That being said what you mentioned is also really good. Here's a Hunter's Fury build that doesn't seem to make sense at first, but you'll be pleasantly surprised when you try it: 4 x Hunter's Fury, Memento, Ceska chest with Intimidate, and Liberty with Artificer/Bulwark. spark as the chest talent and perfect combined arms on the backpack. 100% accuracy… It's easy to stay alive and kill in solo content and same with group content. Repair skills and haste are equally important--i usually try to get enough healing on the hive to top a full red build off in 2 charges (350-400k healing per charge). Members Online Ubi just made the Joke of the year Gunner for multiple reasons. The 3p Striker Bonus Helps me to apply the stacks very fast and with braced and the 25% weapon Handling it shoots Like a Laser and reloads so fast. Destructive is a Multiplicative damage talent, most enemies have armor, so for PvE, it is one of the best choices. Over that past 2 weeks since the release of The Division 2, my whole end goal was to get to the endgame as soon as possible (I did take my time to enjoy the story and Washington DC as a whole), but my whole purpose was to start gathering gear and to start tweaking and making it my own in a way that I knew I could effectively solo any particular When I posted that build people would either love it or absolutely hate it. in a 15 round mag, you're getting roughly 9-10 critsthat 5 shots returned at best. The Division has always been a game that has many layers that range from basic inventory management to the best-in-slot build guides. Then you can roll crit chance and damage everywhere. Hazard Protection Build. This build I described above is the typical recommended starting build for the Dark Hours raid. With one medkit, the 1st 3 give you +80% health, 40% damage resist for 10 seconds, and 30% skill cooldown. The catch is, that mag is from weekly projects and only a tiny handful of extremely lucky players have it, and projects are so fucked up that the rest of us didn't even get one that rewarded a blueprint this week at all. Members Online Remember agents, we’re the ones who have the power. You limit yourself too much Ammo and versatility-wise. For instance, a tank/support focused D3-FNC set that invests heavily into Electronics for the tankiest shield and best healing possible works well with the Midas - as a supporting player, you don't care about your own damage as you'll have very little Firearms so the self-debuff has little effect on you This part of the video (garage), is a good example of the run/gun/mobile style of the build I suggested in the previous comment. Members Online Frozinwater With this build set up there aren’t any, the capacitor is able to gain 180% TWD because of the exotic talent add in the mods it has and it is best in slot with this particular build. The build is purpose built for only those areas. Must use exotic talents are as follows in order of best to eh: - Plague of the Outcasts Talent for insane DoT when you have all raw damage buffs. not only is it a separate multiplier, aka multiplicitive vs. Version number 1. Overall there are now about 40 Talents in the pool – (20 on chest and 20 on the backpack) – and those have very different roles than what they had at launch. The Harmony rifle has a perfect talent, but is based on a garbage tier weapon. use the drone and turret. Destructive is a better talent against purple and yellow mobs. See full list on gamersdecide. Here are my non-classified builds: Vampire Striker; a very aggressive build for huge DPS that has self healing without skill power. We would like to show you a description here but the site won’t allow us. So I’ve been using a similar build, but specifically with Scorpio as the main weapon and Galvanize on backpack. Shield and foam. I don't understand how, but it is. Being able to always use my shield to take point and generate a decent amount of bonus armor helps the group. Gunner. But there are a few situations where the chest 61K subscribers in the Division2 community. You can farm for most gear in Countdown (challenging is a lot easier than heroic and the loot rolls aren't any worse, unlike open world challenging) so farm Walker Harris for chainkiller and MMRs for mantis (can also spend the countdown credits on exotic caches and named caches). Best build for clearing content fast and easy is stikers or eclipse fire build. Eclipse protocol status build. This is amazing. Demo spec, Vile, China chest with Trauma, the rest OD with skill cores, all haste mods. I honestly believe Galvanize is better than Momento in this setup as you’re getting a massive bonus armor per enemy CC’d with Scorpio as opposed to on-kill. The Midas is super situational, but it can be pretty damn effective in the right build. Low-salt Division 2 sub-reddit focused on informative posts and contributions to help improve the gameplay experience for those dedicated and enjoying the game. The 'perfect' weapon and gear talents aren't always the best. I have a decently rolled The Mop (+13. " <--this is a variation of a lot of suggestions We would like to show you a description here but the site won’t allow us. Nimble is a "Must" for me so that leaves only 1 of 2 remaining talents for the Sentry setup. 2 with CHC and 2 with CHD. My three best dps builds are: 2/4 redblue hunters fury build with Intimidation and whatever the talent is that gives bonus armou when near enemies. Members Online Am I the only who hates how we're always alone The math says otherwise. FYI all this build did from any other Headshot build was add Determined which has taken away the players need for precision accuracy as all you need is to drop the first unalerted red bar with a headshot to snow ball into you one hitting everything else that isn't a heavy. Most of them are meta type builds. Was wondering what is the best weapon talents to use on a DPS build for AR, LMG, SMG, and Rifles. Its has decent damage with decent mag(18 bullets with an extention mag) and also low recoil. I have tons of fun with it and pair it with a bolt-action marksman rifle, though I don't really feel like MRs are the best right now. shit can add up quick with back to back kills without you having to rely on using your armor kits, using healing skills, nor setting up your build for getting armor. You're going to find it super hard to get 5/7/7 without giving up a few talent slots and making your build super specific in gear pieces. The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. Also drones are good for this purpose as well, but those only draw 1-2 NPCs only, while decoy can lure ALL the NPCs on the field if they see the agent. There sure are a lot of nooks and crannies to this game. Armor on kill - Since the gearset has zero survivability, any other specialization will not help you in that regard, wheres as the gunner class gives you atleast SOME. Seems low, but if solo, all kills belong to you only so every kill is restoring a bit of armor. 2 seconds. Rolls and mods should all be headshot damage with weapon handling as a secondary where available. Low-salt Division 2 sub-reddit focused on informative posts and contributions to… The True Patriot 2-piece bonus doesn't seem to work still. Members Online Ubisoft Forward have bring anxiety in all TD community - We need a response from Massive Already put together a sniper build, but i have doubts which sniper rifle to use. His exotics are off, for example bullet hell is better in the short term MAYBE than incessant chatter, but long term incessant chatter is way better and the Low-salt Division 2 sub-reddit focused on informative posts and contributions to help improve the gameplay experience for those dedicated and enjoying the game. I am trying out a Hunter's Fury build, and am having a lot of fun with it. There may be a couple others, these are what come to mind right now. To me as of this point, the Sentry set is the winner, however, gear talents do make a difference. High-stability AR works great as a hybrid headshot weapon and pseudo-LMG if you put the clip size mod on it. This is vile mask with all skill damage/status effects & haste on full skill tier gear. Taking that a step further is creating the best synergy across the team. . Members Online DiogenesTheGrey Dec 4, 2023 · The Division 2: Best Marksman Rifles Interested in what are the top three marksman rifles in Tom Clancy’s The Division 2, we will talk about it in this article? The Division 2 has showcased some powerful snipers/marksman rifles with the ability to mod and characterize based on the Best build depends on what you want your build to do. With the Bulwark or Deflector, I use D&H with WD, The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. Members Online Sydeut Mainly running matchmake legendary lately. but that can involve SHD watch maxing, high difficulty farming. Love to see someone put some energy into that type of list. Members Online Can't believe I never played the DLCs for this game. Competent, Adept, Deadly, and Brutal are nifty as well. no one in the history of the division has ever kept "meticulous" or cared about the signature skill oriented talents. This is predicated somewhat on swapping to an SMG when the NPCs get close enough but in game, I rarely switch and I have no problems with The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. 61K subscribers in the Division2 community. Self-Preserved (3% of weapon crits as health-regen, obviously very good on an SMG for a regen talent, even if Predatory stays the best one), Responsive (+10% Damage when close to the ennemy, really good on SMGs, since they have low optimal range, but with the new 4K FA, 9K ST meta of builds, can be hard to unlock if it is not on the free talent Tech support(or perfect tech support) on the backpack can buff skill damage by 25% for 20-27s once you get a kill. The best mods to pick up for your weapons and armour to buff your damage output The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. Roll any 3 Blue and 1 Red. You chose a exotic that does a fraction of what preservation does. Or Memento pack and Sokolov chest. nah. Rigger didn’t get a lot of love at first, but honestly for Turret builds it makes my life way easier. I am hoping to know the best talent for both: high dps but slow rof - the 1886 and high rof but lower dps - mk17 thanks. I have been experimenting with AR talents and was wondering what you all thought. Weapons: AR with linked Laser Pointer and In Sync, secondary up to you Skills: Striker drone + shield Haz pro build with vanguard and galvenize with a scorpio. Mar 28, 2019 · The Division 2 weapons come in many forms, but the best Division 2 weapons will combine not only some great stats, but great weapon talents, too. 62 Mag and Extra talent on the gun will get you to 48, or 49 once you put one in the chamber. You could just use The Baker's Dozen to gat almost the same mag capacity naturally, and the volume of fire you can put out/bullet efficiency is going to give you higher sustain ceiling than the boomerang M1A. M700 with lycky shot because my aim is bad plus you get a bunch of utility with being able ti fire more. This weapon pairs nicely with something like Hunter's Fury, or any other sort of proc on kill build. I would recommend an armour regen build. If you know how to aim, regulus headhunter will make anything a joke. IMHO, it’s less about the talents on their own, it is about creating the best synergy of the talents in the build. com Talents: Gear - Overwatch, Vigilance, Concussion, Braced, Glass Cannon are some that come to mind that works well with a Rifle. The Mozambique Special (Perfect Bread Basket). PERIOD. Not with one 8% Weapon Handling roll. 1 China Light Industry. I use a TK because it’s the highest sustained dps weapon in the game by a good margin when coupled with fast hands. Oh, and Crusader shield. In The Division 1, which talent would your recommend for my sniper rifle, between these 2, Balanced or Deadly. Members Online Stock-You4698 The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. Kingbreaker has awfull recoil and sucks to control. As for the New Reliable, I'd like to add that if we're talking about calculating theoretical numbers in optimal conditions (like shooting range static targets, 100% accuracy and so on) the positives of that gun are largely understated as for how good is in PvE with moving targets (P Another build would be something like True Patriot and any LMG (Pesti best, obviously) with Firewall and something like Efficient on chest (makes you basically invincible for 10 seconds). Minigun - has high fire rate and can builds your stacks and keep your stacks up and the minigun gets the benefits from striker set. I also use this in the Iron Horse raid. Sums up all the LMG theorycrafting quite nicely. P416 and SIG 556 are among the best handling. According to my numbers running 2 Walker instead of any combination of Sokolov GS and Walker is way better in the Lady Death build. My favorite damage talents are Destructive, Ferocious, and Responsive. Thanks in advance. Members Online When I first started playing TD2 in January, I couldn't understand why anyone would invest the time needed to get to over SHD 1000 Stinger hive, artillery turret, sadist talent in a gun, trauma chest talent, ridgeways pride, reassigned talent will give you hollow points if you waste the ammo type you don’t want then save the hollow point ammo, open hollow point ammo boxes, blow up explosive propane tanks next to enemies (not barrels), regulus explosion, on going In PVE once you get it going on lower difficulty is really good. For talents, glass cannon and kinetic momentum are your go to (not skilled bc there’s not much downtime anyway so you want dmg). Try to farm a Coyote mask exotic. Good read, solid work. Gear: 3 Providence, 2 Ceska, 1 Yaahl (Weapon Damage+Hazard Protection+Critical Hit Chance) Chest and Backpack Talents: Spotter + Vigilance Mods: 2 Critical hit damage, 1 Disrupt Resistance. (SHD is like 600 and 1300). In countdown usually HB is king, but even then this build performs perfectly fine. Scorpio Point man chest/ perfect vanguard. Airburst seeker deserves a mention. headhunter is a must. All reds is even doable but since everything is percentage based, you'll be just semi-invincible. Regarding determined, have a double-barrel sidearm with Determined in the free slot (or a low GS handgun to unlock it) and use it to get the killing blow to take advantage of that. 3 refill speed, striker drone with 66K+ damage cooldown 13. The talents Safeguard, Patience and Berserk are the best when it comes to armor. FAMAS is highly regarded for its burst damage. Chest talent is rarely worth it; even a 15% multiplicative talent is better than the 25% additive most time. I mean beside exotics, what is the best LMG for a dps build, what talent to roll on it and why? I've experimented a bit with a couple choices and I've taken a liking to the rpk74m, it's quite stable, accurate, moderately fast rpm/reload and hits like a truck at 259k-350k damage/bullet with a 58% CHC and 140% CHD, however, there might be better choices that i am not aware of. I think it has a bit moreso what you're looking for. Ranger is a Top Tier perk for Red builds. Stinger hive with 1mil+ damage 2. Due to the Damage To Armor and Dama In The Division 2, Talents are special bonuses normally found on weapons, body armor, and backpacks, as well as all Exotic gear pieces and Gear sets. When I did the math with Agent Masenku, it was pretty much the best all Red AR talent around overall. I personally use it and its a best in slot talent for getting your charges back so fucking fast that you basically never run out if your firing a chem every 5 or so seconds. Members Online My Division cosplay - Hunter (Phantom Mask) Probably my favorite build is a 3x Heartbreaker, 2x Brazos, Ninjabike build with 5 Offensive cores, 2 defensive, and 1 Utility. Please post your favorite talent combinations backpack/armor and gun talent too if you want. It’s an Negotiators with perfect focus and vigilance. I Made a really good pestilence build with 3 x striker, contractors, perfect braced (craftable at the bench) and w&h vigilance Backpack. The first boss, Boomer, in the Dark Hours raid is a "DPS check" for the team - if the team can't get past Boomer, then you're not ready to finish it. Artillery turret, Airburst seeker. VIgilance with a shield is the strongest damage talent because bullets hitting the shield doesn't deactivate the talent. This section will cover the basics of the game to get you started, the equipment you can put on your agent and it will also cover the different activities and an overview of the endgame. Apr 25, 2019 · The Division 2 talents: the best DPS talents for your guns and gear. Backpack Galvanize Coyote mask for +25 crit damage team The rest blues but get a belstone and two pieces of Golan for 2% armor regen. Members Online Fun fact - Heartland was meant to be a BR mode in Div 2 before Red Storm got too ambitious 2: Best survivability: NPCs target something else instead you. If you generally sit back and shoot, its the best out there. Any and all input is appreciated. Image; When The Division 2 launched, we had Gear Talents on every piece – sometimes more than one and all of them had requirements that had to be met. i dont think he is. Members Online Had my graphics glitch when I loaded in. Haven't done alot of pvp and im not totally sure how weapon talents pair well together with backpack/armor. I see you are using a sniper build like me. The trouble is it’s starting dps is very low and if you don’t kill a target you can’t take advantage of its exotic perk making it less viable in PvP and the raid. Also don't run SMG + SMG or Shotgun + Shotgun. Weapons - Named M1A with Perfect Lucky Shot was my fav rifle to run for a damage build. additive (amplify), but it's been theorized that it's multiplicative to itself, which would make it one of the most powerful talents you can have on a weapon that fights at any "real" distance. Members Online My birthday cake my wife got me today. I'm on console so I've moved away I've been playing for 4 days and I already have 2 builds cruising through heroic Summit with minimum 4 directives a time, and am at SHD level 70 which doesn't start til hitting hard level cap of 40. I'm SHD level 1211 and I have a Yaahl pulse resistance build and a decent System Corruption one for when I want to try and extract unseen. Members Online Happy 5th year anniversary division 2 The one tank build that kinda helps but is certainly not as valuable as a dps is this. Pummel should still be one of the best talents for shotguns if you can reliably get kills, Pumped Up and Close and Personal aren't bad either. On the Lady Death build I just run shield + EMP/Banshee/Scanner Pulse. Chest piece with spark, and GR9 with in sync, and the capacitor. there definitely are best talents that synergize well with specific weapons despite playstyle. I tested 3 scenarios, swapping only the holster: 1 pc negotiator's dilemma (AKA a piece with 0 set bonus) for a baseline, 3 pc Aces, and 2 Piece Airaldi (to make sure i wasn't losing my mind). BRO WTF ACES 3PC REALLY IS ACTUALLY ITS OWN MULTIPLICATIVE CATEGORY. 3 empress 1 wyvern, 1 murakami/hanaU, and the waveform exotic is best in slot. Vile mask + Chest/Backpack and 2 more EP, last slot Golan rolled yellow core, Wyvern, or China depending on your flavor. If that's the reason for the LMG, then I would try any of the RPK variants. I outperform most players with this build when running missions or raids. Same on the Ridgeway's one. for three reasons You get 10% armor on kill. The armor regen is like having constant preservation, makes it very comfortable to proc perfect combined arms. that's not a huge difference. For weapons I run lady death and the mop. Kingbreaker has absolutely atrocious handling and recoil. Measured is rarely in the running - especially if you have high weapon damage to begin with (over 80% from AWD + Weapon Specific Damage + Additive Damage from Talents and Measured actually DECREASES your DPS). Same build except all 6 red cores, with chatterbox and the mop as weapons Gear and native talents help healers quite a bit as well. Members Online PROBOUND If you worry about dying too easily with a full red build, you could use a skill build with drone and turret instead, with skill damage and crit chance/crit damage attributes on each gear to get chc 50 and chd 100, paired with the capacitor and you could be reaching full red build's level of dps without getting shot at too much Definitely give it a shot and remember to swap to that pistol for the extra one-shotting! The extra weapon handling feels really good, I was playing with weapon handling gloves and kneepads before and the sniper just "focussed" so much sooner after right clicking so I was able to do so much flick shotting. I'll share the build and then I'll take about why people either hate it or love it. If the OP is PvE only, then either of those would do well, but I still say Deadly and stacking CHC/CHD will net more damage. Here’s what I use to run around with. The standard meta build is 4 piece Hunter Fury (mask, glove, knee, holster), 2 piece Sokolov (pack, chest). Currently, using m700 at around 900k base dmg testing it on challenging most of the time I can one shot enemies but i wonder if is because of the difficulty and lower health pool from npcs or really im doing enough dmg to them. 2 versions of the turret/drone skill build i liked are :skill/ crit- crit mods for increase weapon dmg, skill/ regen- armor regen mods. Responsive is best dps talent, flat 10% extra dmg if you close, which you should be with smg. Patience gives you 5% armor repair/second after staying in cover for 3 seconds. Mainly for the bag talent though. so it seems throughout the years boomerang, ranger, optimist, and rifleman are the beat talents for rifles. New Reliable is one of the best LMGs in the game, hits like a truck, but with excellent weapon handling. Ok the so build has 2 versions. Okay although you said 'no named weapons' but hear me out. I run 3 empress, 2 Hanna U, memento bag. 4 piece True Patriot, Memento, and Fenris Chest (with Obliterate/Intimidate), blues and reds depends on you (i run only 2 blues since Memento has 1 blue already) CHC until 60%, then CHD for the rest, use Gunner specialization, Crusader shield and Banshee pulse. 99 votes, 42 comments. No point running 3+ blue cores if 1 mission will take you 20 mins+. 6 yellow, 1 red, 1 blue. Ideally fill it out with 1 ceska, 1 grupo, and fox prayer. Decoy is made for sharpshooters, but ofc useful everywhere and by everyone. A Vigorous or Rapid chest are great for the boost in heal strength or cooldown, and the Combat Medic and Triage native talents help with healing as well. Glass cannon or kinetic talent on chest. Run all yellow cores. The Skill gear bonuses are insane; "Skill kills have a 35% to refresh all cooldowns". This can hard carry you to completion. It seems making a hybrid build is implied with this specialization but I just don't feel anywhere near as effective compared to a skill or weapon build when I do build it as a hybrid. i still appreciate your input though, thanks. Chest and Backpack Talents: Chest is dependent on what shield you want to run. That 30s burn you get on an Eclipse build is able to take down most named heroic bosses on solo - and if you pop the Firestarter sawn off beforehand - even heavily armored enemies actually take decent burn damage. i pair it with regulus and gunslinger as a hybrid pistol build . required less repetitive farming. (15% explosive damage) The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. I don't want to go straight dps or healer because others can simply do it better. Entrench: "Headshots from cover repair 5% of your armor. Tactical Mk 16 with Sadist, Pestilence. A tag team skill build is helpful to spam your jammer. This is for an all red build with 1 piece WH, 1 piece Ceska, 1 piece Groupo, 1 piece Fenris with Contractors gloves and Fox’s prayer knee pads. The more "traditional" options for a crit build are Fast Hands for sustained damage, or Strained for lower rate of fire weapons or those with deep magazines to better exploit the crit damage bonus. The 2 best ways, in my opinion to build around merciless is. Do you build skill build in your decent runs and how far do you stop at?Your exotic choices are fine except doctor home. Perfect spotter is weaker than a ceska+spotter and a ceska+ obliterate is stronger than a ceska+spotter. Chatterbox is the best exotic talent there are. No one is commenting on em. i have a skill build if i don't want to focus that much. i'm not knew to the game, i'm a returning player. This lets you run 4 red 2 blue or whatnot of your choice. Members Online Stonewall30nyr Low-salt Division 2 sub-reddit focused on informative posts and contributions to help improve the gameplay experience for those dedicated and enjoying the game. Powerful Talents. Inventive is a good backpack talent if you can avoid getting hit, and 4 pc Tactician's has great versatility for a healer build as well. 7% Shotgun Damage and +11% Damage to Armor) and with the Preservation talent (Killing an enemy repairs 10% armor over 5 seconds). A crit build would be most efficient. Members Online Had the option to take a day trip out to Washington. 2 Brazos de Arcabuz, 1 of them being the Picaro's Holster. And you can still get 54% chc and 104% chd with this build. For the rest, run 3 providence (hs, chc, chd), a Grupo for chd or Ceska for chc, and farm Fox prayer kneepads or whatever 6th piece you'd prefer. Kinetic momentum / glass cannon (or perfect glass cannon) on the chest Triage, combat medic, critical save, and chain reaction. If I do get caught, I lose those fights us Best skill build is turret/drone 3 empress, 1 waveform, 1 wavern, 1 bellstone because you can solo legendary with one hand. Abandoning haste on demo build and using the drone is so nice, I stack armor regen and crit chance now instead. 3pc striker + braced. Brutal: Headshot damage is increased by x% when using this weapon. I am so confused. Mk17 is a rifle not a MMR. 2 china light, 2 hana u, 1 wyvern, gila guard gloves with armor. Tag team chest talent is a MUST HAVE with this build. Guides. I only use ARs to clear a few areas. It's an otherwise crappy gear set but it works great for oxidizer because it has the 15% skill duration plus just shooting your oxidizer gives you 25% extra damage, 50% with the chest. Try to prioritize gear that has free talent slot. Ranger is a really large amount of damage. Just a quick question. can still enjoy the game while farming, more build options. For weapon talents Ferocious is a great talent, but only against elite and named enemies. And I usually run with a striker drone and a sticky of some sort, the skills in the picture are used to help agents when Sheparding. No talent even comes close to the rate at which your skills cooldown. We have both been heroic players for a while with very little legendary experience, except for occasional match made missions to DUA and summit, etc. Legendary noobs here. There are also Named Weapons and Gear pieces which have the "Perfect/Perfected" version of a talent that is more powerful than the regular one. -Used for any build -In my opinion works best on a marksman rifles -Headshot dmg in general is a higher DMG per bullet so this skill can work for all weapons, but stacking it with the Marksman rilfe headshot dmg, just makes it amazing. No matter what Div 2 can't change that the best defense is good offense, so the best talents for long term often don't match up with short term. This is my personal best build for countdown, certainly not THE best build. If you run tactlink spam solo build, this weapon already has ferocious which you will activate so other can be rolled for anything else. technician specialization. I play a skill power sticky bomb build and these ones are pretty much a necessity. I'd say that the next "most useful" gear talent is either Specialized or Vigorous. Below, you'll find a whopping rundown Best survivability is death to the npcs, seconded by CC, third by being overly tanky (you may sacrifice some damage) Imo bullets from higher tier enemies hurt regardless of armor (legendary tier) Pretty easy build to put together: Run 4 piece rigger including chest piece. Outside of that I would say companion is generally the most reliable unless you play in cover allll the time, in which case you want composure, which is basically guaranteed to work whereas companion is a little hit and miss. I always run one damage dealing weapon with a utility based secondary, so the talent spectrum is pretty wide. There are too many talent and brand combos to list. capacitor, test subject or harmony. I defo get more practical use out of foxs knees. Sturdy Extended 7. Mask: chillout blue core With all PFE mods Chest, backpack, gloves, knees: Foundary (blue cores + armor regen). For burst, M870 is without rival, period. My 2 favorite builds are: 4pc Hunter's Fury rolled armor with hazpro attributes Hollow Man mask rolled hazpro Momento bag 3 protection from elites mods Demo spec for the additional burn resist Scorpio shotgun Crusader shield Revive hive We would like to show you a description here but the site won’t allow us. - Incessant Chatter Talent for the rate of fire and ammo refill from the air. This list is pretty garbage for long term. Carbine 7 is great if you want a higher RPM AR but find your ammo drains too fast with FAMAS. Like which one has the most base dmg for one shot. Eg: if a DPS brand dropped with CHC and CHD already rolled, you’re free to roll the talent whenever. Low-salt Division 2 sub-reddit focused on informative posts and contributions to help improve the… The unofficial home for discussing Tom Clancy's The Division, The Division 2 and The Division 3; online RPGs from Ubisoft and Massive Entertainment. You don't know what you're talking about. - Bullet Hell Talent to never reload and save ammo. The less blur cores you use the better. So I'm a bit of a TD2 dichotomy -- I hate PVP but loving farming the DZ. I've found the best build for me has been a high survivability build that allows me to draw aggro away from teammates, and allows me the ability to pickup downed teammates. Members Online Azazel_Axios depends on your playstyle. I wouldn't say only 3 builds are viable, it's just that nothing unique is allowed to stand out like this build. jko jdktc sotmh ffl aytjp ngkpen cozr jteae pagahl ymckl